First of all, let me give a short and personal introduction: I have heard The Legend of Zelda for years. However, Nintendo’s inactive status in Turkey and all of the child “Atari” has no existence except in a very limited game console that kept me away from this series for years. The Legend of Zelda: Breath of the Wild, which will be released with Nintendo Switch in 2017, will soon say “I will buy a Nintendo Switch to play this game!” He made his sentence set up. Although I had nothing to do with the other games of the series, I immediately started researching; what it would cost me not to play other games. After reading a little lore and getting a little familiar with the world created (and with the release of Super Mario Odyssey in November 2017), my decision to buy a Nintendo Switch was final.
Since the moment the console got my hands last May, I’ve spent my time playing a little bit of The Legend of Zelda and a little bit of Mario in almost every space. And since The Witcher 3, Breath of the Wild has given me feelings that no other game can have. I recently finished the game and applauded the game makers with two tears in my eyes on the credits screen. Because Breath of the Wild was able to show me new things even at the 110th hour of my 120 hours of playing time. I even learned things when I finished the game and watched other people’s experiences, speedruns and videos like “3500 details about Legend of Zelda”.
Breath of the Wild, admittedly, has a “normal” story. You have everything you would expect from a heroic story. But the story based on Link (yes, our main character’s name is not Zelda, Link) has lost her memory, and the presentation of this story is as it should be, no cliché bother you. While presenting this story, the game sometimes makes you laugh, and the game touches you. And every step you take until you get to the last epic battle makes you feel stronger. The elaboration in the established world both helps you while taking your steps in the story and makes you wonder about what will happen next.
There is nothing you do in vain in the game. In fact, the more extra things you do, the better it works for you later. But there is something very interesting that the game does: you’re only given one big task. Everything other than this big mission are actually the assistants who prepare you for the epic finale. As soon as you start the game, you can go and dive into Hyrule Castle without talking to anyone, without buying any weapons. The game never limits you. It gives the whole world open to you and frees you from the first second of the game. This adds both replayability and different depth to the game.
Details of Hyrule
Like many other Zelda games, Breath of the Wild has established its world in Hyrule. Hyrule is also detailed enough to impress the game makers. And enumerating all of the details in this game is not really something I can achieve in this post. For those who are wondering, here is a list of 100 items made by IGN (unfortunately in English). I’ll just write a few of them and my favorites here. That’s why the phrase spoiler that I mentioned earlier comes into play right here.
Hyrule is a great kingdom. And Nintendo has vowed to show us how detailed this great kingdom is. One of my favorite details of this map, which has a tiny detail in each corner, is Lover’s Pond. So the Lovers Pond. You hear this pond mentioned a lot on your exploration walks in the open world, or on your way from one mission to the next. Then when you look at the map, you see a heart-shaped puddle at the top of a mountain.
When you get there, you think you’ll be greeted with Lover’s Pond, but another NPC like you, who was wrong, explains to you that this is not the case. It turns out that the original Lover’s Pond is somewhere else, but this NPC doesn’t know where it is either. Since I was too lazy to open the map again and look for such a detail at this point, I continued my way with other missions and collecting shrines.